@startuml
sprite $computer_mouse [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
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000000000004FFFFFFFFFFFFFFFFFFFFFFFF500000000000
0000000000002DFFFFFFFFFFFFFFFFFFFFE3000000000000
000000000000019FFFFFFFFFFFFFFFFFF910000000000000
00000000000000028DFFFFFFFFFFFFE92000000000000000
000000000000000000246777777642000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_COMPUTER_MOUSE(_alias) ENTITY(rectangle,black,computer_mouse,_alias,FA6 COMPUTER_MOUSE)
!define FA6_COMPUTER_MOUSE(_alias, _label) ENTITY(rectangle,black,computer_mouse,_label, _alias,FA6 COMPUTER_MOUSE)
!define FA6_COMPUTER_MOUSE(_alias, _label, _shape) ENTITY(_shape,black,computer_mouse,_label, _alias,FA6 COMPUTER_MOUSE)
!define FA6_COMPUTER_MOUSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,computer_mouse,_label, _alias,FA6 COMPUTER_MOUSE)
skinparam folderBackgroundColor<<FA6 COMPUTER_MOUSE>> White
@enduml